The World of Warcraft patch 5.3 latest update on the PTR was marked as the release candidate. This patch is a “minor” content patch that will not bring a new raid, but will bring in an enormous amount of PVP changes.
Some of the things that stick out in my mind are:
Base resilience is being changed from 40% to 65%
Gear iLevel normalization – PVE items will be normalized down to iLevel 498 when used in instanced PVP
Resilience mostly removed from gear
PVP Power and Resilience nerfed 50% on gems
Healing benefit from PVP power increased, while other things were decreased to bring about a similar leveling of healing
PVP power will remain on PVP items to make them the more attractive option over PVE gear in PVP
Conquest point “catch up” will be implemented, allowing new arena participants a change to catch up on their gear via a temporarily increased conquest point cap
Random battlegrounds will require that you choose a role when queueing (heals vs. DPS)
I started streaming a little last night and I think I will continue to do it from time to time. I’m not really doing it to have viewers, because my skill level is clearly far too low for that sort of nonsense. The amount of time I stream will be very spotty because my playtime is very spotty, but if you interested in seeing Jaydot, Romeid, and myself rock on 2v2s or 3v3s a night or two a week, come check it out over at http://www.twitch.tv/esdot
Thank you to Cubicool for letting me know about Open Broadcaster Software (http://obsproject.com/), an open source alternative for streaming. If you’re interested, Twitch provides a decent tutorial on how to link OBS to your twitch account for streaming. The link for that can be found here.
Blizzard was kind enough to change the contribution levels for folks a while back. It has allowed our small little guild to make tremendous strides in guild level. This past Friday we achieved something I didn’t think we’d ever achieve, guild level 20. This gives everyone in the guild access to heirloom helms, if you so desire. Congratulation to everyone on their hard work and effort to get us to this monumental achievement! Enjoy!
So over the past few months, we’ve all been kicking around doing a little bit of everything and not focusing on any one game in particular. Well, tonight Mists of Pandaria launches and I don’t expect anything will change in that regard. 🙂
What has become exceedingly true over the past 1-2 years is that, as a group, we have a ton of things competing for our time and attention. School, work, family, real life, and other games have all played a little part in that. I don’t expect Mists of Pandaria to change that at all. What I do hope is, that MoP gives us a place to come together and game again, even if it’s just for a small measure of time each week.
Gone are the days of organized raids days, recruitment, and the time constraints and stresses those things brought about. My vision of Mists of Pandaria for this guild is pretty simple. I hope it’s a place for us to all get together and have some fun gaming a little each week. Whether that is leveling, dungeons crawling, PVP, scenarios, the raid finder, or pet battles, who knows. The activity that we choose each time means very little to me. What is important is having a good time with some friends.
I’m hoping we see the return of several old friends over time as well. If you’ve got other folks from other games that might be interested, bring them along too! Enigma is now officially what it has been for quite some time anyway, casual. Let’s kick it off with some leveling fun over the next few weeks. Looking forward to see you guys in game!